zig

GLFW and OpenGL in Zig on Windows

I ran into some issues getting a sample OpenGL application with GLFW working with Zig on Windows, so I figured I’d write a short post outlining what’s needed to get it working. Build GLFW Download GLFW and build it from source. The pre-built windows static libraries available for download are compiled with a flag that is incompatible with the way Zig builds libraries. I discovered this by opening an issue on the Zig repo.